maybe you could give the item a 100% chance to cast a skill on death with the hp mod over time effect to reviveThanks TwinkleToes.
Here are several ways to do it:Hey gytfunke,
Want me to do it?::) Yup, that would be great. But I do not know which mode softcore or **** fits better for this?
If you give me the item's internal name (item_phoenix_down_resurrect or whatever)item_resurrect sounds fine. :)
Chrono...I like "Chrono". :)
So, Kva, I have a few questions:a)Keep it in their inventory.
1) What does the player need to do with the item?
2)Where should the player resurrect?a)Where they died
3)What if the player doesn't have a resurrect item?
Maybe the name can be guided by how the item looks... is it a gem, a scroll, a box, some big apparatus...?It is a small thing, the size of an mechanical alarm clock. :)
This is not the quick setup I thought it would be. I'll get it done, but don't expect it too soon ;DDo not worry about it. I am willing to wait as long as necessary. :)
This is a single-use item right? So you get it as a quest reward? Very rare drop?Yup, it is a rare item. Also it can be crafted.
What if it was not single-use, like if you can "recharge" it somehow?I do not know how to realize this. :) As I remember, "rechargeable items" can not be created. The only possibility - to do it as part of the inventory/UI, like spells/Charge Bar.
1) **** and Normal modes seem to be hardcoded in that...Well, our journey has never been easy. :)
a) Resurrect options are not available in **** mode.
b) **** death is not available to players in Normal mode.
I could set a stat on a 'dead' (no Vitalyser) character that would trigger a passive skill that would kill the character every time they started the game. Then they'd get the 'you are dead' screen that only allows them to exit to the main menu. Dead enough?Sounds great. I even had the idea to do something like "Purgatory" or "Valhalla" - a place where characters respawns after death. :D
Give me a warp name for Purgatory or Valhalla and I'll send them your dead people.No, do something simple like your suggestion above. :) "Purgatory" - it's just an idea that occurred to me after your posts. I do not have a full concept of what it is and how it works. This idea has great potential - it can be as "Hall of fallen heroes" or a new dungeon with quests (for example: "Find a way to go back"), storyline and other stuff. Someday I'll think about it. :)
My 'simple' solution is turning out to be incredibly frustrating.I do not have any idea about this. :(
I have no idea why but the DEAD stat is mysteriously applying to characters.
I have this setup working.Hooray! :) Thanks gytfunke. I think everything will be great.
Does that mean it works?Yup, it works! Need some work on UI and accelerate the resurrection, but overall everything great. :)
Oh, gytfunke, is there a way to only 1 items are removed from the inventory? Now, after the resurrection removes all resurrect items. :(
Do your resurrect items stack? Making them not stack might be an easy fix.Yup. ::)
Making them not stack might be an easy fix.You're a genius! ??? Now it works perfectly as I like! Hooray! :D