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(September 18, 2024, 07:49:37 am)
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Author Topic: Class: Myrmidon  (Read 30882 times)

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Re: Class: Myrmidon
« Reply #45 on: »
Can anyone consider for take over to continue making it?
It is a pity if the Class as good as this should be stalled.  :(

Re: Class: Myrmidon
« Reply #46 on: »
Can anyone consider for take over to continue making it?
It is a pity if the Class as good as this should be stalled.  :(

Korzeam from Steam is willing to make new Classes or Merge Class Trees into new Classes as he has already asked me about the Inwarder Project which I gladly agreed to let him and await his reply.

He made the Elemental Brute in case anyone wants to see his previous mod work.

I don't know if the original author would permit Korzeam the permission to the Myrmidon's files however we could ask Korzeam to make a similar Greek Class with similar Skill Sets.
At this point after playing Torchlight 2 for 8 years original and modded... ignorant of mods and now wise with compatibility... the one thing I value the most-

-is being able to have "support" from the author of any mod.

I think the only advice I can give is that you don't burn yourself out. ^_^

Re: Class: Myrmidon
« Reply #47 on: »
Korzeam from Steam is willing to make new Classes or Merge Class Trees into new Classes as he has already asked me about the Inwarder Project which I gladly agreed to let him and await his reply.

He made the Elemental Brute in case anyone wants to see his previous mod work.

I don't know if the original author would permit Korzeam the permission to the Myrmidon's files however we could ask Korzeam to make a similar Greek Class with similar Skill Sets.

Wow, if he's willing to do it I'm very happy to hear that, especially if he's willing to create a new unique class / similar class.
So there is no misunderstanding with other creators.  :)

Re: Class: Myrmidon
« Reply #48 on: »
I actually just started working on this class again. So many things to fix still, though.

Re: Class: Myrmidon
« Reply #49 on: »
Hi @Epoch, it's great to have you back. :D

Re: Class: Myrmidon
« Reply #50 on: »
Would you also make a weapon for this Myrmidon class (Lancer: "Polearm Weapon that can be used with one hand")? as in this picture

Or will you give special treatment for this class so he can use the 2H Melee Weapon with one hand as long as the other hand holds a shield. ;D

Re: Class: Myrmidon
« Reply #51 on: »
Before I was overwhelmed with daddy-duty, no one discovered a method for equipping a 2H weapon in 1H that didn't involve creating a new 1H weapon and using the 2H model for it, but this mod already has a new unittype for Spear (1-hand) and a couple models. Things may have changed - I'm still navigating and figuring this all out again.

On a side note, I think I'm going to completely redo the skill tree setup for this class. I'm debating whether to break the skill tabs into: Active, Passive, & Olympians. Prolly would increase the active and passive tabs to 12 skills each, but I dunno yet.

Has anyone developed/improved on the item level-up stuff I had started in this mod? Interested to see whether I should continue testing those limitations.

Re: Class: Myrmidon
« Reply #52 on: »
Quote
but this mod already has a new unittype for Spear (1-hand) and a couple models. Things may have changed - I'm still navigating and figuring this all out again.
That's good news, I hope it can come true. :D

Quote
On a side note, I think I'm going to completely redo the skill tree setup for this class. I'm debating whether to break the skill tabs into: Active, Passive, & Olympians. Prolly would increase the active and passive tabs to 12 skills each, but I dunno yet.

If I may know, what difference does Olympians skill with Active & Passive skills?

Re: Class: Myrmidon
« Reply #53 on: »
Hi @Epoch

If you need weapons model you can check this out:
  • 3D Game Items models download, free Game Items 3d models and 3d objects for 3d visualization, 3d modeling, animation and 3d games, AR, VR, 3d rendering and any other field related to 3D design.
    CadNav · cadnav.com
  • Medieval weapons collection 3d model free download, 3D model of medieval weapons modeling concepts in 3ds Max, including staffs, wands, bows and other melee weapons. .max files size 7.54 MB
    cadnav.com

Re: Class: Myrmidon
« Reply #54 on: »
woohoo! welcome back @Epoch ! Take all the time you need to get back into the swing of things ;) and congrats on being a daddy! First time?


Re: Class: Myrmidon
« Reply #55 on: »
Yup. My son is over 4 years old now and finally allowing me to occasionally do other things. His middle name is Achilles. #ProDad

Re: Class: Myrmidon
« Reply #56 on: »
His middle name is Achilles. #ProDad
That is precious! 4yrs - soon you'll be having conversations! ;)


 

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